5 Ways to Use Popular Board Games for Learning
Customize popular fun games to teach individualized learning objectives. LessonPix has easy to make templates that fit into Cariboo, Headbandz, and Guess Who.
1. Guess Who? from School (or photos of people the child knows)
Guess Who? is a popular classic game by Hasbro for kids ages 6 and up. This powerful games promotes numerous skills including: questioning, deductive reasoning, listening, turn-taking, camparision, scanning, and more.
Use photos of people the students know to make an individualized game of Guess Who?: family members, classmates, school staff, or community workers. Additional visuals can support asking questions to help determine who is your person.
2. Headbandz Story Characters
After reading "The Mitten" by Jan Brett, students can play a game of Headbandz by Spinmaster. Each student wears a headband with a picture of a character from the story and use clues from their classmates to figure out which character they have on their head. After the game, students can act out the story as their character.
3. Cariboo Story Vocabulary, Rhyming, and Spelling
4. Guess Who? Beginning Letters Sounds (And other phonemeic / articulation objectives)
Here is another variaion for the Guess Who? game by Hasbro. Choose symbols to teach phonemic awareness or practice articulation for speech specific for your individual needs to add another layer of learning in the fun.
5. Play games using photos of curriculum content
Using the photo upload from the phone, LessonPix members can quickly create activities to reinforce curriculum content. For example, the Lively Letters program teaches articulation, phonemic awareness, and phonetic reading and spelling. Using photos of the Lively Letters in Cranium Cariboo allows the therapist and student to continue to reinforce new skills in fun games. This is great for free time or as a reinforcement after non-preferred tasks.
Below are cards that teach story comprehension using Braidy the Story Doll (by Mindwing Concepts, Inc.) in a Headbandz game (by SpinMasters). The students can read a story and look for their part of the story that best matches their headband.